|
|
|
|
Decayed flesh. Horrible moaning. The blood slowly dripping from your
body. In an instant, it's all over. Also in an instant, came the Resident Evil series (Biohazard in Japan). And although it didn't create the survival horror genre it proved that gamers love zombies, and that we love killing them again and again. The Resident Evil series has found a home on many systems: from Dreamcast, Game Boy Color, Playstation, Game Cube, and even the Sega Saturn. Here we have the first game in the series, in all of its glory. But now that the series has moved so far in terms of, well everything, does the original even hold a molten candle to the others? And does the Saturn version offer anything that the other versions do not? Enter the world of survival horror to find out.
By now the antics of the Umbrella Corporation, the S.T.A.R.S team
members, and the zombies between them, has been well documented. But this one, featuring that infamous mansion, started it all. Raccoon City has been getting reports of strange murders: victims are being eaten. So the S.T.A.R.S. (an elite group of officers) are called upon, and when the Bravo Team sent to investigate doesn't come back the Alpha team is sent in to find out why. Led by Albert Wesker, the team includes Chris Redfield and Jill Valentine. However, what they find will shake them to the very core. After narrowly escaping death in the forest after touching down, they find the mansion. Once inside, the real nightmare begins and the search for truth and survival begins to unfold.
I love the story of Resident Evil. There are a few plot twists here and
there (of course long time fans know what I'm talking about) and the characters are great, both the living and dead ones. Once you start the game you can choose to play as either Chris or Jill (Jill has the easier game as she gets more ammo, etc.) Both games share most of the same story, but Chris will meet Rebecca Chambers (later to star in Resident Evil Zero) while Jill gets to chill with Barry Burton (star of the Gameboy Color RE). Both stories will ultimately lead to a final showdown with…well that would spoiling it now wouldn't it? It's a very cool way to up the replay with two different, yet similar stories. Good job Capcom.
It's survival horror so that means running around, killing zombies,
conserving ammo, finding green herbs to heal you, and solving puzzles to get new items that solve the next puzzle. While by today's standards the game may not seem as impressive, back then this type of game play was fresh and new. Even today I still really enjoy playing this game as I don't see much wrong with the formula. You have a variety of weapons to choose from, and you go around the mansion unlocking doors, solving puzzles, and killing the undead. Some of the puzzles can get a little tricky, but most of them aren't too hard. Every once and a while you will have a vicious boss fight, and these can get nasty. Make sure you save often. Backtracking is also huge in the Resident Evil series. It's not rare to get an item from one end of the mansion that you use on the other end, and then run back to the other end to use the new item. Good thing there are item boxes to store your items, as you can only carry so much.
Resident Evil games are also known for their cool door opening
animation loading screens. This one is no exception. Only this time, the doors can get a little glitchy in that they are not fluid in their movements as the game is loading what is behind the door. This can get a little annoying and it looks kind of bad.
Some people have expressed concerns over the control scheme of the
Resident Evil games, but I have never found them a problem. They are not the most fluid stop-on-a-dime controls, but they get the job done well. Also there will be parts in this game that you will remember for a long time. Who can forget the giant snake, the windows, and the master of unlocking. Some of the enemies later on in the game can get a bit tough (hello Hunters) but by then you'll have stronger weapons (meet my shot gun). Other Resident Evil elements in here are the status screen, pushing crates, combining items, and looking at the map for help. If you've played other Resident Evil games before this then you will know what to do, but if this is your first time it won't take long for you to get it all down.
Now, with a Game Cube remake boasting some of the best video game
graphics ever what can the Saturn do to take the attention back? For one, the original LIVE ACTION opening is a riot. It plays out like the Game cube one, except with hilarious actors dressed up as the characters and great acting jobs. This is one of the best parts of the game. The other graphics, the in game graphics, are blocky and not pretty. Back then though, this stuff was pretty good. I just wish there were more live action bits. The in game cutscenes aren't bad either- not too grainy. Character models are blocky, but the zombies look cool enough. The dogs are there, the hunters, crows, zombies, and other creatures are all here to kill you. Check the back of the box to see the final boss. Great job Capcom.
You'll also notice that the mansion isn't dark at all in the Saturn
version. So the game cube one looks leaps and bounds better then this one, but it doesn't have a live-action intro. The Game Cube remake has a bunch of new areas not in the original so I definitely recommend you play the remake version, but the original is still worth playing if you really love the series.
This game has some of the funniest English dubs ever. It's over the top
and hilarious. The voices are just too sweet for words. Those that like a little humor with their Resident Evil will love it. Of course, then there are all the great sound effects, like dogs walking on the carpet, zombies moaning down the hall as they slowly creep towards you, and the sound of an angry gun mowing them all down. The music is fairly sparse; there are some pieces of music here and there and nothing sounds crappy, so that's good.
You can unlock a special shooting mode when you beat the game, and
I believe this is unique to the Saturn version. In this mode you can also fight "an all new monster" but it's actually just a colored variation of the big bad boss. Still cool though. Of course you'll want to beat it with both characters to get the full story. Beating the game could take anywhere from 5-10 hours depending on how much Resident Evil experience you have. The live-action intro is also enough cause for replay on its own.
With a really pretty Game Cube version sitting cheaply on store
shelves, why would anymore want the older, inferior version? You'll note that the Game Cube one added so much stuff, that this almost feels like a different game. It is worth playing to see how the series truly started out, to see the true evolution of where the games have come and gone. For me, the mansion sets up the game very nicely, and the first Resident Evil remains one of my favorites. So if you're feeling nostalgic for some older zombie blood, be sure to give this Resident Evil a try. It may not be the flashiest game on the planet, but it can still put you on edge. It is also not very expensive to purchase. My copy was ten bucks a few years back, and I think the game can still be had for around that price. Now then, open the door to survival horror.
Review by: Orochi Sonic
|
|
Reader Reviews
|
|
Gameplay
|
|
Graphics
|
|
Overall
|
|
Replay
|
|
Sound
|
|
85
|
|
65
|
|
80
|
|
85
|
|
Game
|
|
Publisher
|
|
System
|
|
Genre
|
|
Residen Evil
|
|
Survival Horror
|
|
Capcom
|
|
1997
|
|
Year
|
|
Saturn
|
|
Contributor: Orochi Sonic
Submission Date: 10.06.04
|
|
90
|
|
Story
|
|
90
|
|
Channels
|
|
Sections
|