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Tony Hawk's Pro Skater 2 (THPS2), the sequel to the smash hit Tony
Hawk's Pro Skater, was introduced on November 7, 2000 for the Sega Dreamcast. The success of the first Tony Hawk game ignited a worldwide phenomenon into extreme sports video gaming and a follow- up was in high demand. Now with a second game available to the public, gamers could now feed their need to perform the elusive 900 without leaving the comfort of the indented cushioned seat in their sofa.
Since this is a review for SCG, I will follow the reviewing guidelines
given by the editor, minus the scores for the sub-categories (because it says we don't need them).
Gameplay
THPS2 is one of those games that you can just pick up the controller
and start busting out incredible moves with no effort. With a perfect 3rd Person View of your skater, controlling him/her is not a difficult task. Steering is used with the left and right directional buttons, and performing maneuvers are done by pressing one of the three move buttons and a direction on the D-pad (using the analog stick can be very difficult). This creates an easy base to learn basic moves and practice control of your skater while in the air.
After getting used to the fundamentals, it's time to try more advanced
tricks. Combos are the brute of your scores and are pretty much the only way to rack up big points. Performing a beautifully executed "360 Indy over a ramp gap into a Nose Manual, into a 5-0 grind on a rail ledge with a quick switch into a Bluntslide grind, and a hop off the rail with a Fakie 180 tail grab" combo will not only get you all the girls, it will allow you to say that your combo was sick and that you are stoked that you just won the gold medal at the local competition. Getting used to the button combos for these crazy moves can take a little while to get used to, but the most important thing is that you are planning ahead to put yourself in position to create massive points.
Of course, I can't get away without saying something negative about
the gameplay. My two biggest gripes about THPS2 are the amount of air you can get when going up a vert ramp, and grinding at awkward angles. After playing for a certain amount of time, you are able to give your character stat points which increase their performance in certain areas. When your "AIR" stat is all the way up, your character can perform a 720 Japan Air without breaking a sweat. For people who don't really get the terminology used, TonyHawk is the only one who has ever performed a 900.
Others can barely to a 720 let alone a flawless 720 Japan Air.
The other flaw has to do with grinding. Once in a while your character
will be approaching a rail to grind at a perpendicular angle and then when you press the grind button, he performs his grind with no problem, turning at a 90 degree angle. Sorry, but laws of physics say there is no way coming in at a 90 degree angle will allow you to grind that rail without taking a dive.
Graphics
Now that we are in the age of the Xbox and PS2 it's kind of
disappointing to go back and play a Dreamcast game and see just how far we've come with graphics. Since it is really unfair to compare an older game to today's technology, I'm going to simply say that THPS2 has some of the best graphics, for its time. Round character models, enormously detailed levels, and the environmental interaction is incredible. Breaking windows, skating drained swimming pools, and wall grinding at the local school are just some of the cool things you can do in the world of Tony Hawk.
The speed of THPS2 is at top notch quality. I have yet to find a glitch
when whizzing by buildings and surroundings, and distant backgrounds come into focus quite smoothly. Although, like most 3rd person view games, when you're up against a wall and you turn to a certain degree, the wall seems to disappear and you can see through it. I've noticed this in a lot of games though.
Sound
Wow. That's all you have to say about the sound quality in THPS2.
Excellent sound effects range from the rolling wheels of the skate board, grinding rails, and the occasional grunt from a fallen skater. But where the real sound gets a perfect score is in the soundtrack. THPS2 is one of the first innovative games to involve real bands and current and upcoming radio singles: rock bands range from Powerman 5000 and Papa Roach, punk bands include Millencolin and Bad Religion, and the hip-hop evolvers Public Enemy are also included. With such a great soundtrack to a game, the disc can be considered a great videogame or a great musical soundtrack CD.
Replay Value
Having things such as career mode, free skate, and multiplayer games
like graffiti and horse, make THPS2 worth coming back for more. Continuing the career of each skater can be a long and tedious accomplishment, but it's worth it in the end when all of you skaters have maxed out stats. Whooping up on your friends in an array of multiplayer games is a great feeling and makes your friends angry enough to keep coming back for more. Plus, unlockable characters and cheats are fun to receive, especially when you are able to play as a red and blue wall-climber (I'm not going to name names now). Also, with each skater having their own unique special moves, it's fun to perform them and say, "I know what a 540 McTwist is."
Overall
THPS2 is an astonishing marvel that we were all lucky to be able to
grasp on the Dreamcast. Only once in a while we can say that we own a very unique and innovative game. THPS2 is one of those games. Incredible graphics, easy gameplay, and a phenomenal soundtrack make this game one of my favorite Dreamcast games. I suggest to everyone that owns a Dreamcast, you better own Tony Hawk's Pro Skater 2. Now I must go perfect the "540 Benihana, Backslide, Tailslide into a 180 Kick Flip over a roof gap, and then landing with a Casper Manual" combo.
Review by: JayKay
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Reader Reviews
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Overall
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97
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Game
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Publisher
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System
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Genre
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Tony Hawk's Pro Skater 2
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Sports
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Activision
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2000
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Year
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Dreamcast
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Contributor: JayKay
Submission Date: 9.22.03
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