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Developed by Sega's now legendary (and disbanded) Team Andromeda,
Panzer Dragoon is the original game in the Saturn's famed trilogy. As a
launch title, Panzer Dragoon carried the burden of proving the Saturn's
capabilities and it carried them well---proving the Saturn could handle
3D just fine. And despite being the weakest of the three Saturn Panzer
games, Panzer Dragoon holds its own in the series and is one of the
most original shooters of the 32-bit era.
One thing that set Panzer Dragoon apart from other shooters was the
originality of its storyline. While the plotline itself is quite simple (that
is, in this specific game, not in the Panzer timeline as a whole), the
complex world that Team Andromeda created is magnificent. The
Panzer world occurs in a distant future after humans nearly met their
end at the hands of their own bio-weapons. Fighting to regain power, a
tribe of humans known as the Imperials have discovered an ancient
tower that houses a deadly ancient weapon.
You are a seemingly normal human; out on a hunting trip you get
separated from your party and witness a battle between two dragons.
One rider is fatally wounded. Just before he dies he connects with you,
urging you to ride his dragon and prevent the Dark Dragon from
returning to the aforementioned Imperial tower. Throughout the game's
seven levels you will make your way to the tower to stop the Dark
Dragon while the Imperials attack you with battleships and while you
defend yourself against the bio-creatures that almost saw the end of
humankind so many years ago.
Gameplay
Panzer Dragoon is a rail shooter as you "fly" through the levels on a
fixed course at a fixed speed. You can rotate your viewpoint 360
degrees via the L and R buttons, allowing you to kill enemies anywhere
around you. You use the D-pad to aim your cursor at enemies and also
to fly around on-screen---which is crucial since this is how you dodge
enemy attacks. You have two weapons: your gun and the dragon's
lock-on laser; both of which use the same button (A, B, or C). (That is,
there really is only one button of gameplay). Knowing when to use
which weapon will prove crucial to your success. To use the more
powerful but less accurate gun press "shoot" (or press it repeatedly for
rapid fire), to use the weaker but more accurate lock-on laser hold
"shoot," move the cursor over as many enemies as you like until they
are locked-on, and then release "shoot" to kill them.
Some people won't like the simple gamplay; I thought it worked well.
Some people won't like being on "rails"; I have mixed feelings as it is
both good and bad. Good because the pace of the game is always
maintained---creating tension and allowing you to focus more on killing
enemies. Bad because it's hard to dodge enemy attacks and shoot
enemies at the same time, especially in boss battles. But, the ability to
maneuver around and dodge enemy attacks does add to the gameplay.
Now just because I said the gameplay was simple does not mean it's
easy. Not at all. This game is difficult. Very difficult. One reason it is
difficult is because there is no save feature (something I cannot
comprehend and which drags the whole game down). Consequently, if
you want to beat the game you have to beat it straight through. If you
do well in a stage you will be rewarded with a continue, and you will
need them. (Note: there is a level select code that bypasses this
problem).
There are three difficulty levels to choose from: Easy, Normal, and
Hard. I beat the game on Normal after much practice and much
frustration. Another reason the game is so difficult is because the lock-
on laser does not lock on as easily as it should. Perhaps a larger target
cursor could have helped, but as it stands enemies fly by too fast to
lock-on to them as you should be able to. Thus you are left susceptible
to many attacks. And since there are no health powerups if you get hit
too much before the boss encounter at the end of every level you won't
have a chance.
And yet another reason the game is difficult is because the weapons
are both pretty weak. (There are stronger weapons to be unlocked or
accessed via code that can help). It just takes too many hits to kill
simple enemies. Because of the high difficulty level you are often
forced to memorize levels before you can get through them at a high
enough shot-down percentage to earn the extra continues you will
need to defeat the game. And that really takes away from what is so
great about the game----the surprise and tension created by dozens of
enemies coming out of nowhere to attack you.
Despite its minor gameplay issues, the story is intriguing and the
Panzer universe is engrossing enough to distinguish this game from
other shooters.
76%
Graphics
For a Saturn launch game the graphics in Panzer Dragoon are pretty
good. Some of the environments are superb, such as the water in the
water levels and the fast pace of the underground tunnel level; some
look like they belong on the Sega CD, such as the foliage in the
vegetation level. The FMV sequences look good for the most part with
some of the detail being excellent, but some of the textures are
subpar. I have mixed feelings about the level of detail found in-game
characers as well. Overall, though, not too shabby.
85%
Sound
The sound effects are decent, nothing spectacular, but the soundtrack
is superb. The orchestra-esque music is great, giving the game a
mythical ambience and a historical feel to it. Simply put, I loved the in-
game tracks.
93%
Replay Value
Only seven levels (there is also a bonus level) and most are pretty
short. Thus, the game takes only a few hours to defeat (less than an
hour if you don't suck). This wasn't a problem for me as I don't
especially like unnecessarily long games, especially shooters. So
because its short length you can easily jump back into the game. But
again, a lack of save feature really hurts here as all the weapons,
special features, and levels you unlock disappear once you turn the
power off. You can type in codes to get them back but it just doesn't
feel the same.
81%
Overall
This game provided a fresh take on the shooter genre when it debuted.
It has become a cult-classic simply because the games that follow it in
the series were some of the best games of the 32-bit era. Every series
needs a beginning, though, and Panzer Dragoon is a good one.
However, it does have some serious issues. The high difficulty level and
lack of a save feature means that you will be replaying the same levels
over and over, which can get frustratingly repetitive.
But despite minor gameplay issues, this game stands out as a must-
have simply because Team Andromeda created such an engrossing
world. They even created a new language for the game to make it more
realistic! The language, which fans refer to as Panzerese, is rumored to
be an amalgamation of Latin, German, Japanese, and other modern
languages.
80%
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Saturn Reviews
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Game
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Publisher
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System
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Genre
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Panzer Dragoon
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Shooter
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Sega
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1995
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Overall
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Gameplay
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Replay
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Graphics
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Sound
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80
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76
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81
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85
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93
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Year
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Saturn
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Channels
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Sections
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Author: Seebs
Publication Date: 1.25.05
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