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Ah, the mainstream. Thanks to Sony's entrance into the videogame
market with the original Playstation, the mainstream is what rules the industry. Now, bringing videogames into the mainstream isn't entirely a bad thing. It's turned the videogame market into the biggest money maker in the entertainment industry---finally displacing the long-time king, the movie industry. Companies have enjoyed massive profits, in fact, the Playstation accounts for the majority of Sony's annual revenue--an impressive fact given Sony's multi-faceted approach to and long-time success in the electronics industry.
But bringing gaming into the mainstream definitely has its down side.
It has turned gaming consumers into brainwashed fools, consumer slaves who continually buy up countless rehashed sequels because they are too scared to try anything new. Thus, companies like EA and Sony thrive by releasing mediocre and unimaginative follow-ups to already established (and long worn out) franchises, while companies like Sega suffer by attempting to innovate and create fresh material. And no one notices except the hardcore gamer.
One of my most despised examples of worthless, yet successful,
franchises (other than EA's Madden, of course) is the Final Fantasy series by Square (yes I know they're Square*Enix now, but don't even get me started on that one). Now don't get me wrong, a few of the games in the Final Fantasy series are some of the best ever created. The problem, though, is that the majority of them are uninventive garbage. Yet they still dominate the sales charts while better RPGs are ignored. Why? Because the mainstream control the market and the mainstream are too naive to know better.
Take FFVII as an example, in my opinion it is the best in the series
and one of the best RPGs ever created. And the mainstream ate it up. However, there was another RPG released only a year later that no one noticed, despite the fact that it won RPG of the year from numerous publications, because they were too busy waiting for FFVIII (which was nowhere near as good and PDS) and Chocobo Dungeon. Yes, I'm talking about Panzer Dragoon Saga, a gem that the mainstream ignored because it didn't have a number after it (and because it was on the Saturn). And what has Square done with the series since FFVII? Nothing. Every game after that was just more of the same. All they had to do was toss in a minor addition here and there and suddenly it was a ground-breaking title----for the mainstream anyway. Hardcore gamers saw right through it.
Even Square themselves created better games (Xenogears, Chrono
Cross) but no one really cared. They just wanted their next Final Fantasy, and Square kept on giving it to them. Just look at how many FF games there are. And how many of them are that amazing? Not many. Square could have done what Sega did with the Phantasy Star series (one of the best RPG series ever): stop at four. It's not that difficult. Sure, I would have loved to see another Phantasy Star sequel, but Sega knew better. What did they do instead? They used almost the same developers that were on the original PS team and created a brand new RPG: Skies of Arcadia. The game was fresh, new, and innovative. What else did Sega do? They actually innovated their beloved PS series---but I'll get to that in a second. What did Square do? They milked the system, ignored the ethics of gaming, and got filthy rich. They took the same game, changed the characters' names, added a number to the title, and were praised as gaming gods.
Eventually the PS2 came along and Square picked right up where
they had left off, but this time they could hide their lack off innovation behind improved graphics. The mainstream always fall victim to eye- candy, thush, they continued to swallow up every installment. I yawned, rolled my eyes, and shook my head in disgust. But what really vexes me is the recent domestic release of FFXI because the mainstream are tagging it as a ground-breaking title, an amazingly innovative game, all because it is the first Final Fantasy to go online. Well, I've got news for you mainstream gamers: Sega brought a better RPG series online years earlier in Phantasy Star Online. But look at the amazing bargain you get if you want to play FFXI:
Assuming those FF fanboys bought their PS2's at launch, they'd have
shelled out $300 for the system, $100 for the game/hard drive combo, $40 for a network adapter, and $30 for a USB Keyboard (in addition to $12 monthly subscription fees). Yeah, $470 sounds like a great deal for a game that's receiving mediocre reviews. Yet, it'll sell because it says Final Fantasy on it. This "highly-innovative" online RPG was announced back in January of 2000 to steal Sega's thunder after they announced that they were going to bring the first online RPG to the console world. Yet here we are over four years later and they are asking us to shell out that much money to play it. It doesn't even have headset support, something Sega did on the X-Box version of PSO over a year earlier (and you didn't even have to buy your network adapter and hard drive separately---amazing).
Now, the game did come out in Japan in 2002, but that makes it even
more frustrating that Square couldn't fix the problems with it in the two-year span it took them to release it in the States. There isn't even a player-versus-player mode, battle attacks are automatic, and get this: they charge you extra fees to download new features and for every new character you create. Brilliant. You are also lucky enough to get assigned to specific servers, making it a major pain in the ass if you want to meet up with a friend online. And the downgrade in graphics from the PC version is always a plus.
FFXI does nothing to set it apart from other MMORPGs, but it will still
sell and FF fanboys will claim it's the greatest game in the world, and that is why I hate the mainstream. Only Sony and Square could force you to take out a second mortgage just to play a mediocre game and get away with it. Oh the injustice! |
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Segaholic's Rant
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#13 Final Fantasy: Why I Hate the Mainstream
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Well, that's my rant. You have a problem with it? Send me a rave back.
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Author: Seebs
Publication Date: 4.08.04
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